Designing for Adaptive Learning

Top tips for designing for adaptive learning

  • Anticipate incorrect responses or misconceptions
  • Determine how to steer people in the right direction should those incorrect responses or misconceptions arise
  • Use every opportunity for learning (this means that if you have multiple choice questions, for example, you should ensure the incorrect choices are legitimate misconceptions that you can help steer students away from should they choose those options)
  • Approach it like a face-to-face conversation

You may have already started the design phase when getting started with Adaptive Learning. Use the Addressing a misunderstood concept template to help identify misconceptions in your content and how you might respond to those.

Building a User Flow

The next step after determining which concepts you will address and which questions you will ask is to produce a flowchart of the screens that will make up your lesson. This shows how a user will be directed through your lesson.

Example: User Flow diagram - an example of the user navigation flow for a simple mathematics lesson.

Note: User Flow diagrams can be built using any flowcharting software such as Visio, LucidChart or

Storyboarding your screens

Flesh out each of the screens from your lesson flow into a storyboard that details the content on those screens and what other pathways students may be sent on depending on actions taken on that screen. Below you will find a set of templates and examples to help you with this part of the process.

Recommended Template

Legacy Templates

Additional Templates and Examples

You will find an example Lesson Flow and Storyboard at the Templates and Examples page.