Associate Professor Paul Bates, School of Aviation
Development of a group project tool (Group-Track) for use with Learning@Griffith
Group Track is an online group project management tool that enhances students’ learning experiences by making more explicit the processes associated with managing and conducting a project. Group Track has the following capacities: collaboration tools, group discussion boards, file exchanges and versioning, ability to send emails within the project group, ability to track progress and time spent on group activities, ability to chart tasks and calendar events within the group project and the development of metrics about the activities of the group. Group Track is being used in the course Aviation Biology and Medicine.
Dr Philippe Martin, School of Information and Communication Technology
Cooperatively updated knowledge bases for e-learning and research
This fellow focused on refining the knowledge server WebKB-2, which allows teachers, researchers and students to share, organise, annotate and retrieve teaching related information in the School of Information and Communication Technology. The refinement involved semantically organising and indexing the content of the teaching materials for three courses, Introduction to Multimedia Development, Knowledge Representation and Workflow Management Systems to help students, find, compare and understand the relationships between all of the processes being taught.
Dr Alison Ruth, Griffith Business School
Developing Student Communities of Practice: A student-centred approach to engaging with knowledge creation using Wiki Wiki Web
This fellow pioneered the use of wikis, a collaborative learning technology, in the course Mobile Workforce Technologies for the development of students’ critical literacy skills. One of the outcomes from the use of wikis in Mobile Workforce Technologies was that students from diverse cultural backgrounds, used the wiki to present their cultural heritage to their fellow students through online multimedia presentations, to effect their integration into a student community of practice.
Jason Nelson, School of Arts
Net-based workshop environments, critique tools and interactive learning games for online digital art and writing courses
Four learning tools developed to position Griffith graduates as leaders in the disciplines of Net Art and Digital Writing are the outcomes of this Fellowship:
The Chronos Timeline tool - a simple application capable of organising historical content by displaying dates, information and images within an interactive and dynamic timeline. This tool has application in a number of disciplines.
Vholoce: Weather Visualiser – this engine uses RSS weather data to create dynamic artworks. Students use the base engine to create their own data visualisers using a range of RSS feeds. It is also used by other disciplines to teach data visualization.
The Poetry Cube – an innovative way for students to understand and interact with poetry by creating a poem, entering it into the form and loading it into a cube, for analysis and commentary.
The Critique Engine - a tool that enables students and staff to critique work presented in a variety of file formats by posting comments on the work and interacting with various forms of content.
Development of a group project tool (Group-Track) for use with Learning@Griffith
Group Track is an online group project management tool that enhances students’ learning experiences by making more explicit the processes associated with managing and conducting a project. Group Track has the following capacities: collaboration tools, group discussion boards, file exchanges and versioning, ability to send emails within the project group, ability to track progress and time spent on group activities, ability to chart tasks and calendar events within the group project and the development of metrics about the activities of the group. Group Track is being used in the course Aviation Biology and Medicine.
Dr Philippe Martin, School of Information and Communication Technology
Cooperatively updated knowledge bases for e-learning and research
This fellow focused on refining the knowledge server WebKB-2, which allows teachers, researchers and students to share, organise, annotate and retrieve teaching related information in the School of Information and Communication Technology. The refinement involved semantically organising and indexing the content of the teaching materials for three courses, Introduction to Multimedia Development, Knowledge Representation and Workflow Management Systems to help students, find, compare and understand the relationships between all of the processes being taught.
Dr Alison Ruth, Griffith Business School
Developing Student Communities of Practice: A student-centred approach to engaging with knowledge creation using Wiki Wiki Web
This fellow pioneered the use of wikis, a collaborative learning technology, in the course Mobile Workforce Technologies for the development of students’ critical literacy skills. One of the outcomes from the use of wikis in Mobile Workforce Technologies was that students from diverse cultural backgrounds, used the wiki to present their cultural heritage to their fellow students through online multimedia presentations, to effect their integration into a student community of practice.
Jason Nelson, School of Arts
Net-based workshop environments, critique tools and interactive learning games for online digital art and writing courses
Four learning tools developed to position Griffith graduates as leaders in the disciplines of Net Art and Digital Writing are the outcomes of this Fellowship:
The Chronos Timeline tool - a simple application capable of organising historical content by displaying dates, information and images within an interactive and dynamic timeline. This tool has application in a number of disciplines.
Vholoce: Weather Visualiser – this engine uses RSS weather data to create dynamic artworks. Students use the base engine to create their own data visualisers using a range of RSS feeds. It is also used by other disciplines to teach data visualization.
The Poetry Cube – an innovative way for students to understand and interact with poetry by creating a poem, entering it into the form and loading it into a cube, for analysis and commentary.
The Critique Engine - a tool that enables students and staff to critique work presented in a variety of file formats by posting comments on the work and interacting with various forms of content.